Quests

Showing result 351 to 400 of 1,474 quests found.
Lv52. Knight Blacksmith
Type Main
Objective

Bring the stone you've obtained back to Krok Village; show it to the Knight Blacksmith, Analisa.

Lv52. Earth Guards
Type Main
Objective

Defeat the Earth Guards at the village entrance, and take their pieces to Analisa for analysis.

Lv52. The Silverflash's Secret
Type Main
Objective

To inspect the rock, Analisa needs you to get her tools from the village. While you're there, investigate the Silverflash Tribe's configuration.

Lv52. Diversionary Tactics
Type Main
Objective

Attack the Silverflash Patrolmen to create a commotion and divert their attention. Only then can Analisa carry out her work without being disrupted.

Lv52. Sorcery Totem
Type Main
Objective

Defeat the Silverflash Patrolmen in the village, and retrieve the Sorcery Totem from them. Perhaps it contains a clue...

Lv52. The Root of the Problem
Type Main
Objective

To find out why the Silverflash Tribe wants to occupy the village, Analisa needs you to collect some water from the underground pool.

Lv52. Bloody Business
Type Main
Objective

Defeat the Silverflash Warriors and Silverflash Fighters; if you do so, perhaps the Silverflash Tribe will be more willing to negotiate.

Lv52. Messenger of Peace
Type Main
Objective

Take Analisa's letter, and have a discussion with the Silverflash Chief. If you fail to come to a beneficial conclusion, you can talk to Analisa to negotiate again. Alternately, you can abort the quest and start over.

Lv52. Safe Once More
Type Main
Objective

The Silverflash Priest has agreed to negotiate. Bring the Ambassador back to the Nudak Fortress with you, and report to the Commander.

Lv53. Psychotic Circuitry
Type Main
Objective

Carrick decides to try talking to the Dwarves in the north, but before he does so, you must help the soldiers defeat Walkerbots and Cargobots lurking in the east of the Fortress.

Lv53. Forward Thinking
Type Main
Objective

Defeat Cargobots, and collect the sheets of metal; you'll need them to forge more equipment.

Lv53. Soldiers' Supplies
Type Main
Objective

Take the supplies to the soldiers at Barren Well; they'll need all the energy they can muster if they hope to destroy the robots.

Lv53. Slow Recharge
Type Main
Objective

Get rid of the Berserk Bouncers at Barren Well, and try to buy some time to recharge the electromagnetic device.

Lv53. Hard Core
Type Main
Objective

Take the Berserk Bouncers and Rampaging Bouncers' cores out with the Removal Tool to render them immobile.

Lv53. Airborne Enemy
Type Main
Objective

Defeat Butterfly Hoplites to rescue the trapped soldiers.

Lv53. The Terminator
Type Main
Objective

The electromagnetic Machine Gun Turret is now fully charged. Use it to destroy all the robots. If you fail in this quest, you can talk to Walker again to take control of the device. Alternately, you can abort the quest and start over.

Lv53. Careless Scouts
Type Main
Objective

Meet the scouts of Tafay Village, and continue to investigate the reason behind the mutations in Oblitus Wood.

Lv54. Neutralize the Poison
Type Main
Objective

Vincent has fallen victim to poisonous vines and is now unable to move. Defeat Rough Hide Lizards, and use their skins to neutralize the poison coursing through his veins.

Lv54. Carnivorous Lizards
Type Main
Objective

Vincent is in no condition to fight the nearby lizards. You'll have to take over. Kill the Rough Hide Lizards and the Thorn Lizards.

Lv54. One Vine Day
Type Main
Objective

To ensure the safety of other travelers, Vincent asks you to destroy the poisonous vines in the area.

Lv54. Onward to Tafay
Type Main
Objective

Take out the Tafay Bouncers and the Aggressive Bouncers. Head into Tafay Village to see what's happening there.

Lv54. With Age Comes Wisdom
Type Main
Objective

The Tafay Elder asks you to distribute the Life Energy to the villagers. You ought to talk with them to understand the current situation.

Lv54. Duck-Billed Behemoths
Type Main
Objective

Since the guardian robots were destroyed, the village can no longer defend itself from the hostile Sasquacks. You have volunteered to help them.

Lv54. Starving Sasquacks
Type Main
Objective

The Grasslands Sasquacks have occupied the village fields and snatched up all of the crops. The Elder asks you to chase away the beasts and retrieve the stolen food.

Lv54. Recycling Gone Awry
Type Main
Objective

Rogue robots the villagers were trying to recycle suddenly turned against the locals and attacked them. In the ensuing chaos, the villagers dropped their tools and fled. The Elder wants you to get the tools back for them.

Lv54. Robot Rampage
Type Main
Objective

Use the tools you retrieved to paralyze the rampaging robots.

Lv54. Digging Up Trouble
Type Main
Objective

The village chief has grown desperate and recklessly ordered the younger villagers to dig for more energy. The Elder hopes you will stop the chief, as his orders could prove dangerous.

Lv55. Tempting Fate
Type Main
Objective

The chief has set up camp near Ghostweep Ruins, causing the wild beasts that live there to attack. Jorali asks you to kill Ghostweep Wolves and Ironclaw Wolves to prevent them from attacking the dwarves as they retreat.

Lv55. Armed Militiamen
Type Main
Objective

Defeat the Tafay Armed Militiamen to free the Tafay Villagers.

Lv55. Jailbreak
Type Main
Objective

The guards probably have the key to the prison cell. Find the key, and set the captive villagers free.

Lv55. Tainted Resource
Type Main
Objective

Collect energy from the Tafay Energy Engineers, who gathered it nearby. Alvin wants to prove the energy is corrupt.

Lv55. Disturbing Demonstration
Type Main
Objective

Take a Small Robot into the camp and activate it in order to prove that the energy is indeed dangerous. Afterward, stop the robot with the Resistor.

Lv55. The Cavern's Mouth
Type Main
Objective

Shaine asks you to go to the entrance of the Ghostweep Ruins, destroy the Ghostweep Zombies and Wandering Zombies, and help evacuate the Militiamen there.

Lv55. Closing Up Shop
Type Main
Objective

Shaine asks you to take the key and shut down all the energy-collection machinery in the camp, while everyone prepares to evacuate.

Lv55. Stubborn Pride
Type Main
Objective

Shaine overheard that some locals saw the Village Chief running toward Ghostweep Cave. Take the Lighting Device, and go to the cave to find the Village Chief.

Lv55. Withered Oblitus Wood
Type Main
Objective

Shaine explains that Alvin has discovered something that he wants to show you. Look for Alvin.

Lv55. Ghostweep Cave
Type Main
Objective

Alvin explains that many powerful Zombies hide within Ghostweep Cave. Go into the cave, and find the village chief; save him from a brain-eating attack! * You must reach Level 53 and enter Ghostweep Cave in Solo Mode to complete the quest.

Lv55. The Heart of Darkness
Type Main
Objective

The village chief says that the source of the dark energy rests deep within Ghostweep Cave. If you want the Oblitus Wood to return to normal, you must defeat the zombies. * You have to enter the GhostWeep Cave in Solo Mode to complete the quest.

Lv55. Rebirth
Type Main
Objective

Odum asks you to report back to the Fortress Commander; tell him that the source of the darkness in Ghostweep Cave has been destroyed.

Lv55. An Arrmy Gathers
Type Main
Objective

The Fortress Commander asks you to report back to the church; announce that the residents of Oblitus Wood are willing to join your fight against the Shadow Knight's army.

Lv51. The Sanknie Subdivision
Type Main
Objective

Ben wants you to speak with the residents of the Palmgil Oasis to figure out how you can improve their situation.

Lv51. Moa Money, Moa Problems
Type Main
Objective

Remove Tinywing Moas and Wilderness Moas to prevent them from heading into the oasis and destroying the instruments and data there.

Lv51. Lasso a Moa
Type Main
Objective

To enable the safe transfer of goods, you must capture the Wilderness Moas with the rope.

Lv51. Jumbo Omelette
Type Main
Objective

Go outside the camp to look for some nutritious Moa Eggs. Bring them back to the injured to replenish their energy.

Lv51. Spy vs. Spy
Type Main
Objective

Defeat the sneaky Sand Owl Scouts to keep them from discovering details about the next expedition.

Lv51. The Subdivision's Secret
Type Main
Objective

A mercenary army is currently battling the Sand Owl Scouts. Get Sanknie's Supplies from Camilla, and send them to the army.

Lv51. Beastly Battle
Type Main
Objective

Help Phaelah deal with Sandy Armordillos and Hammer Armordillos. Eliminate the threats closing in on Sand Owl Camp.

Lv51. Waste Not Want Not
Type Main
Objective

To alleviate the arrow shortage, collect used arrows from the Sandy Armordillos and Hammer Armordillos. Look for arrows in the bushes, too.

Lv51. A Dangerous Road
Type Main
Objective

While Phaelah reorganizes the army, check to ensure the planned route of attack is clear.

Lv52. Slay the Rexes
Type Main
Objective

Destroy the Spiny Rexes and Horned Rexes to reduce the danger ahead.